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linux/drivers/gpu/drm
Linus Torvalds 4238a417a9 Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel: (58 commits)
  drm/i915,intel_agp: Add support for Sandybridge D0
  drm/i915: fix render pipe control notify on sandybridge
  agp/intel: set 40-bit dma mask on Sandybridge
  drm/i915: Remove the conflicting BUG_ON()
  drm/i915/suspend: s/IS_IRONLAKE/HAS_PCH_SPLIT/
  drm/i915/suspend: Flush register writes before busy-waiting.
  i915: disable DAC on Ironlake also when doing CRT load detection.
  drm/i915: wait for actual vblank, not just 20ms
  drm/i915: make sure eDP PLL is enabled at the right time
  drm/i915: fix VGA plane disable for Ironlake+
  drm/i915: eDP mode set sequence corrections
  drm/i915: add panel reset workaround
  drm/i915: Enable RC6 on Ironlake.
  drm/i915/sdvo: Only set is_lvds if we have a valid fixed mode.
  drm/i915: Set up a render context on Ironlake
  drm/i915 invalidate indirect state pointers at end of ring exec
  drm/i915: Wake-up wait_request() from elapsed hang-check (v2)
  drm/i915: Apply i830 errata for cursor alignment
  drm/i915: Only update i845/i865 CURBASE when disabled (v2)
  drm/i915: FBC is updated within set_base() so remove second call in mode_set()
  ...
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html